|
Post by Bigshot on May 4, 2019 16:36:27 GMT -5
This is one idea the devs revealed they were working on in the Modern Mania Announcement alongside competitive Booking and the achievements (which we are getting this month)
I'll start with One:
Name:"What is he doing up there?" Type:Hulk Description: A big man intends to make a big splash on his opponent. Its risky though...
Effects: 25% chance of increasing user's push by 5
|
|
|
Post by Papa Chopper on May 4, 2019 16:51:31 GMT -5
Name:"Pardon Me.." Type:Any Description: The General Manager comes out and adds a stipulation to liven up the match.
Effects: Match type is changed (free) but injury risk accumulated.
|
|
|
Post by Stanley The Weeb on May 4, 2019 19:03:28 GMT -5
Name: Run In Explanation: Another wrestler interrupts the match. Effect: 25% chance the match is called a double disqualification. You get to pick a third wrestler. May cause any of the three to increase SKILL stat.
Name: Cheer For The Underdog Explanation: A Jobber challenges a main eventer or better. And the fans love it. Effect: A guarantee 1 star, as opposes to a guaranteed dud.
|
|
|
Post by teoblaze on May 4, 2019 20:30:24 GMT -5
“Where’s he going with that!?”
Only usable in matches with a champion. A rival steals the championship belt from ringside, distracting the champion mid-match.
50% chance to subtract champions push by 4.
|
|
|
Post by Stanley The Weeb on May 4, 2019 20:55:01 GMT -5
Name: Foreign Object Explanation: Somebody slipped someone something to use while the ref is distracted. Effect: +10% chance for someone to be injured. +10% chance for the match to end in a disqualification.
Name: Distracted Ref Explanation: Somehow, something gets the ref's eyes away from the ring. Effect: -10% chance for the match to end in a distraction. +10% chance of injury of either wrestler.
|
|
|
Post by Bigshot on May 4, 2019 21:14:36 GMT -5
Name:Sucker Punch Fans:Bad Description: Desperate and fearful about the possibility of losing, this wrestler went for an illegal punch when the ref wasn't looking!
|
|
|
Post by Slashmaster on May 5, 2019 3:26:00 GMT -5
Name: Holla Holla! Fans: Neutral Description: Both wrestler's tag team partners have gotten involved in the match, so this match is now officially a tag team match, playa! NOTE: This card can only be used when both wrestlers have their tag team partner selected as their Flavor Card.
Name: Musical Interference Fans: Bad Description: During the match another wrestler's music starts playing, causing a distraction.
Name: Cleaning House Fans: Bad Description: A wrestler suddenly makes his way to the ring and takes out all competitors in the match, causing a double disqualification. What could be the meaning of this?
Name: Turning Tail Fans: Bad Description: One of the wrestlers has decided to abandon the match and walk out of the arena.
|
|
|
Post by mrleedles on May 5, 2019 3:59:43 GMT -5
Name: "HOLY SH-" Fans: Neutral Description: During the match a wrestler pulls out a crazy maneuver, the fans giving off a huge reaction Effect: +1 star rating boost, +15% injury chance NOTE: this card can only be used for a Flyer
basically to emulate like RVD doing the guardrail leg drop, or like Sami Zayn's tornado DDT through the ringpost, stuff like that
|
|
|
Post by Slashmaster on May 5, 2019 4:10:59 GMT -5
Name: 'Till I Collapse Fans: Neutral Description: The wrestlers try to put their opponent through the canvas, causing the entire ring to collapse NOTE: Both wrestlers have to be Hulks
Name: Showing Color Fans: Good Description: The Good Guy uses a blade to make himself bleed, making his opponent seem even more vicious. Effect: +0,5 star match rating
|
|
|
Post by Thumper Moore III on May 5, 2019 6:11:21 GMT -5
Champion’s Advantage Bad Realizing he’s about to get beat, the champion intentionally gets himself disqualified, losing the match but keeping the title. If used in successive title defenses, the second match is a guaranteed DUD!
|
|
|
Post by Papa Chopper on May 5, 2019 7:53:42 GMT -5
These are all awesome but...for the sake of not making everything too predictable... shouldn't these incidents occur randomly?
That is to say....each one of these that you buy become a possibility rather than a selection? And even then you would need to be able to set whether they should take place at all.
Point being if you allow for too many match modifiers makes booking each match that much more complicated and take longer and the game might drag.
Plus I like an element of randomness lol
|
|
|
Post by ironmask on May 5, 2019 8:45:21 GMT -5
Champion’s Advantage Bad Realizing he’s about to get beat, the champion intentionally gets himself disqualified, losing the match but keeping the title. If used in successive title defenses, the second match is a guaranteed DUD! I think that the DUD idea is too radical, i think it only should add -1 star rating
|
|
|
Post by ironmask on May 5, 2019 8:47:21 GMT -5
These are all awesome but...for the sake of not making everything too predictable... shouldn't these incidents occur randomly? That is to say....each one of these that you buy become a possibility rather than a selection? And even then you would need to be able to set whether they should take place at all. Point being if you allow for too many match modifiers makes booking each match that much more complicated and take longer and the game might drag. Plus I like an element of randomness lol I personally prefer it to be manually settable, so i can manage my storylines perfectly
|
|
|
Post by ironmask on May 5, 2019 8:50:33 GMT -5
Too Much Effort
"These wrestlers are too tired to continue, this one is over!"
It guarantees a Double Count Out or a Time Limit Draw
|
|
|
Post by Stanley The Weeb on May 5, 2019 10:35:28 GMT -5
I think each match should get one mid-match modifier, period. That way, the game won't get bogged down.
That does not mean other events do not come up during a match. Just that the one which counts happens. Use your imagination.
How would the match look? Start with sponsor card, under that is match modifier, then wrestler 1, wrestler 1 manager card, wrestler 2, wrestler 2 manager card, and that should be that.
|
|