Post by Dark Invader on Mar 17, 2016 11:03:06 GMT -5
The list will be updated as more information comes in or new sets are released. If you find any errors or cards that have been left out, please post a reply and I'll update as needed. Please note this list is for cards released in the original 80's Mania Wrestling game only.
WRESTLERS/STATS TO UPGRADEAll wrestlers need +3 skill, +3 mic & +3 pop to max out and gain their merch card. Below are the maxed out stats for each wrestler. Name = skill-mic-pop-push (style, fans, status) (career years).
All wrestlers have a foil version as well. To max out foils, take the numbers of the regular card listed below and add 4 to skill, mic, and pop. All foils receive +3 push as well. (Example, max Ace Arcadium foil is 20-17-17-17)
Ace Arcadium = 16-13-13-14 (Specimen, Good, Main Eventer) (1980 - 1989)
Ace of Spades = 15-16-11-14 (Specimen, Bad, Main Eventer) (1980 - 1989)
Arizona Chance = 16-13-15-10 (Loner, Good, Upper Midcard) (1980 - 1999)
Big Thuggee = 8-8-11-5 (Hulk, Bad, Opener) (1980 - 1999)
Bobby Blitzworth = 8-11-13-7 (Athlete, Good, Midcard) (1980 - 1999)
Boombox = 8-7-11-3 (Showman, Good, Opener) (1980 - 1989)
Brit Buckingham = 8-11-7-3 (Rassler, Bad, Opener) (1980 - 1999)
Brute = 7-7-11-6 (Hulk, Bad, Midcard) (1980 - 1999)
Bug Buster = 8-11-9-4 (Loner, Good, Opener) (1980 - 1999)
BuZZsaW = 10-14-17-15 (Hulk, Good, Legendary) (1980 - 1989)
Buzzsaw = 9-13-16-13 (Specimen, Good, Main Eventer) (1980 - 1999)
Cesar Sleeze = 8-11-7-3 (Bigmouth, Bad, Opener) (1980 - 1999)
Chameleon Kid = 12-9-9-7 (Showman, Good, Midcard) (1980 - 1999)
Chet Skye = 14-13-7-5 (Flyer, Good, Opener) (1980 - 1990)
Cletus Mullet = 6-7-11-2 (Patriot, Bad, Opener) (1980 - 1999)
Cobalt Commander = 10-13-13-8 (Bigmouth, Bad, Upper Midcard) (1980 - 1999)
Copper Commander = 11-13-13-8 (Patriot, Bad, Upper Midcard) (1980 - 1999)
Crash = 8-7-7-3 (Flyer, Good, Opener) (1980 - 1989)
Cutthtroat Carter = 10-7-7-3 (Athlete, Bad, Opener) (1980 - 1989)
Dangerzone = 8-9-9-4 (Flyer, Good, Opener) (1980 - 1999)
Dark Invader = 14-9-17-14 (Hulk, Bad, Main Eventer) (1980 - 1989)
Death Star Boy = 14-7-7-7 (Flyer, Bad, Upper Midcard) (1980 - 1989)
Dizzy Lixx = 8-11-7-2 (Bigmouth, Bad, Opener) (1980 - 1989)
Dr. B = 12-15-15-10 (Hulk, Bad, Main Eventer) (1980 - 1990)
Drool = 10-9-14-10 (Ghoulie, Good, Midcard) (1980 - 1999)
Dude Brohan = 10-17-17-17 (Hulk, Good, Legendary) (1980 - 1989)
Dungeon Crawler = 10-9-11-3 (Loner, Good, Opener) (1980 - 1989)
Enormous Pierre = 12-9-13-16 (Hulk, Good, Legendary) (1980 - 1989)
Exotic Rick = 14-13-13-10 (Rassler, Bad, Upper Midcard) (1980 - 1989)
Exotic Rick = 14-14-13-9 (Bigmouth, Bad, Upper Midcard) (1985 - 1989)
Fireball = 12-9-11-9 (Loner, Good, Upper Midcard) (1980 - 1989)
Freedom Fighter = 13-13-13-10 (Patriot, Good, Upper Midcard) (1980 - 1999)
GoblinKnight = 10-9-11-3 (Ghoulie, Bad, Opener) (1980 - 1999)
Great Ginzu = 14-11-13-9 (Loner, Bad, Upper Midcard) (1980 - 1989)
Haka Tonga = 12-5-11-8 (Flyer, Good, Midcard) (1980 - 1999)
Hammerhead = 14-13-13-10 (Patriot, Bad, Upper Midcard) (1980 - 1999)
He-Beast the Barbarian = 12-9-15-10 (Specimen, Good, Midcard) (1980 - 1989)
Herman the Nerd = 8-7-10-2 (Bigmouth, Good, Opener) (1980 - 1989)
Jesse Wild = 12-7-7-3 (Flyer, Good, Opener) (1980 - 1990)
Jet Set Strutter = 17-17-11-16 (Showman, Bad, Main Eventer) (1980 - 1989)
Jet Set Strutter (good) = 17-16-12-15 (Rassler, Good, Legendary) (1980 - 1989)
Jobber Joe = 7-7-7-1 (Rassler, Good, Jobber) (1980 - 1989)
Johnny Kobra = 12-7-7-4 (Athlete, Bad, Opener) (1980 - 1989)
Juan Tijuana = 13-7-5-6 (Rassler, Good, Midcard) (1980 - 1989)
Jupiter = 8-7-8-11 (Hulk, Bad, Main Eventer) (1985 - 1999)
Keith Blood = 9-9-9-6 (Ghoulie, Bad, Opener) (1980 - 1989)
Lazer = 12-13-15-14 (Hulk, Good, Main Eventer) (1980 - 1994)
Lazer = 13-13-14-13 (Specimen, Good, Main Eventer) (1980 - 1999)
Lil Thuggee = 8-6-8-2 (Flyer, Bad, Opener) (1980 - 1989)
Mad Arab = 11-5-10-9 (Ghoulie, Bad, Midcard) (1980 - 1989)
Magnus Muscle = 14-7-9-7 (Athlete, Good, Midcard) (1980 - 1989)
Mandonna = 6-10-11-1 (Showman, Bad, Jobber) (1980 - 1989)
Massacre = 8-11-11-5 (Patriot, Bad, Midcard) (1980 - 1999)
Max Attack! = 10-7-7-6 (Athlete, Good, Opener) (1980 - 1989)
Mercenary = 16-9-9-6 (Rassler, Bad, Midcard) (1980 - 1989)
Michael T Wolf = 10-11-11-8 (Athlete, Good, Midcard) (1980 - 1999)
Mighty Leo = 10-11-11-12 (Specimen, Good, Upper Midcard) (1980 - 1999)
Moon Man = 7-8-10-5 (Athlete, Good, Opener) (1980 - 1989)
Moon Man = 8-9-11-6 (Specimen, Good, Opener) (1980 - 1989)
Mr. Tycoon = 13-14-13-12 (Rassler, Bad, Upper Midcard) (1980 - 1989)
Ninja Shadow = 15-6-11-11 (Loner, Bad, Main Eventer) (1980 - 1999)
Ninja Star = 17-6-11-12 (Loner, Good, Main Eventer) (1980 - 1999)
Officer Chip = 8-9-9-3 (Bigmouth, Bad, Opener) (1980 - 1999)
O'Hooligan = 15-15-11-12 (Bigmouth, Bad, Upper Midcard) (1980 - 1984)
O'Hooligan = 14-15-13-11 (Bigmouth, Good, Upper Midcard) (1985 - 1989)
Papa Chopper = 10-7-11-6 (Loner, Bad, Opener) (1980 - 1989)
Pat Cabbage = 10-7-7-4 (Specimen, Good, Opener) (1980 - 1989)
Pelvis Las Vegas = 8-14-14-5 (Bigmouth, Bad, Opener) (1985 - 1989)
Pelvis Presley = 10-13-13-6 (Showman, Bad, Opener) (1980 - 1989)
Pierre the Enormous = 11-9-13-12 (Hulk, Bad, Main Eventer) (1980 - 1994)
Pop King = 7-10-10-1 (Showman, Good, Jobber) (1980 - 1989)
Rad Racer = 10-7-7-3 (Flyer, Good, Opener) (1980 - 1990)
Red Pirate Rogers = 11-7-7-6 (Loner, Good, Midcard) (1980 - 1999)
Reptile Ranger = 14-15-13-9 (Loner, Good, Upper Midcard) (1980 - 1989)
RoboLectro = 12-11-13-9 (Specimen, Good, Midcard) (1980 - 1989)
RoboLectro 2000 = 13-12-14-10 (Ghoulie, Good, Upper Midcard) (1980 - 1989)
Skullgore = 12-11-13-8 (Ghoulie, Bad, Midcard) (1980 - 1989)
Slammer Johnson = 10-9-7-4 (Athlete, Good, Opener) (1980 - 1999)
Slashmaster = 14-11-17-15 (Hulk, Bad, Main Eventer) (1980 - 1989)
Slashmaster = 13-10-16-14 (Ghoulie, Bad, Main Eventer) (1980 - 1989)
Slugger Johnson = 10-9-7-4 (Athlete, Bad, Opener) (1980 - 1999)
Soul Daddy = 13-13-11-5 (Rassler, Bad, Opener) (1980 - 1989)
Spazz = 9-12-11-5 (Bigmouth, Bad, Midcard) (1980 - 1999)
Star Boy = 14-7-7-8 (Flyer, Good, Midcard) (1980 - 1990)
Tennis Pro = 8-9-7-2 (Athlete, Bad, Opener) (1980 - 1999)
The Annihilator = 10-7-12-10 (Specimen, Bad, Midcard) (1980 - 1989)
The Piranha = 10-5-13-7 (Rassler, Bad, Midcard) (1980 - 1999)
The Shark = 10-5-12-7 (Rassler, Good, Midcard) (1980 - 1999)
Troglo = 12-5-5-8 (Hulk, Bad, Upper Midcard) (1980 - 1989)
Valedictorian = 15-17-15-13 (Flyer, Bad, Main Eventer) (1980 - 1984)
Valedictorian = 15-17-16-14 (Flyer, Good, Legendary) (1985 - 1989)
Vladimir the Cruel = 10-11-9-6 (Loner, Bad, Midcard) (1980 - 1989)
Waldo the Dweeb = 8-7-9-2 (Bigmouth, Good, Opener) (1980 - 1999)
Warhawk = 10-9-13-9 (Patriot, Good, Midcard) (1980 - 1999)
Yuppie VP = 8-9-9-4 (Bigmouth, Bad, Opener) (1980 - 1999)
Zap = 12-7-7-2 (Showman, Good, Opener) (1980 - 1989)
Zeke Mullet = 6-7-11-2 (Patriot, Bad, Opener) (1980 - 1999)
Zombie Punk = 6-4-7-1 (Ghoulie, Bad, Jobber) (1980 - 1989)
MERCH
Once you've leveled a wrestler and received the merch card, you can use it with the corresponding wrestler to gain a $50 bonus payout for that match.
ALTER-EGOS
Some wrestlers have alter-egos. The same person wrestles under 2 different names. If you use one, you cannot use the other on the same show.
Ace of Spades (Bad) is Ace Arcadium (Good)
Cobalt Commander (Bad) is Copper Commander (Bad)
Death Star Boy (Bad) is Star Boy (Good)
Hammerhead (Bad) is Freedom Fighter (Good)
Ninja Shadow (Bad) is Ninja Star (Good)
Pelvis Las Vegas (Bad) is Pelvis Pressly (Bad)
Pierre the Enormous (Bad) is Enormous Pierre (Good)
Roboelectro (Good) is Roboelectro 2000 (Good)
Slugger Johnson (Bad) is Slammer Johnson (Good)
The Piranha (Bad) is The Shark (Good)
BOTH GOOD AND BAD
Instead of alter-egos, some wrestlers remain themselves but have both a good and a bad version. If you use one, you cannot use the other on the same show.
Jet Set Strutter
O'Hooligan
Valedictorian
TAG TEAMS
These are unlocked by teaming two single (non-foil) cards together. Using a tag team card gives each wrestler +1 skill and +2 push. Team name = wrestler & wrestler.
American Heroes = Warhawk & Dangerzone
Anti-Americans = Hammerhead & Brit Buckingham
B-Boys = Boombox & Zap
Big Money = Pierre the Enormous & Mr. Tycoon
Blade Blasters = Buzzsaw (speciemen) & Lazer (specimen)
Dungeon Masters = He-Beast the Barbarian & Dungeon Crawler
Evil Empire = Dark Invader & Death Star Boy
Ghoul & Goblin = Goblinknight & Zombie Punk
Howl & Roar = Mighty Leo & Michael T. Wolf
Masterminds = Cobalt Commander & Skullgore
Mega Dudes = Dude Brohan & Valedictorian (good)
Metalheads = Dizzy Lixx & Ceasar Sleeze
Mullet Cousins = Cletus Mullet & Zeke Mullet
Muscle Men = Magnus Muscle & Pat Cabbage
Neanderthals = The Piranha & Troglo
Neon Express = Chet Skye & Jessie Wild
Nerd Alert = Herman the Nerd & Waldo the Dweeb
Shop of Horrors = Keith Blood & SlashMaster (hulk)
Slave Drivers - Big Thuggee & LiL Thuggee
The Adventurers = Arizona Chance & Red Pirate Rogers
The Executers = Mercenary & Spazz
The Gladiators = Brute & Massacre
Wall Street = Mr. Tycoon & Yuppie VP
FEUDS
These are unlocked by matching wrestlers against each other in a singles or tag team match. Using a feud card gives the match a +1 rating. Feud name = wrestler vs wrestler.
A Feud Is This! = Starboy vs The Piranha
Basic Cable Bash = Jet Set Strutter (Bad) vs Lazer (Hulk)
Cold War = Max Attack! vs. Hammerhead
Earthquake!!! = Fireball vs Mad Arab
Enter the Dragon = Ninja Star vs Great Ginzu
Gridiron Collision = The Blitz vs Cutthroat Carter
Half the Battle = Warhawk vs Copper Commander
Hot Pursuit = Rad Racer vs Officer Chip
King vs Queen = Pop King vs Mandonna
Masters of the Ring = He-Beast the Barbarian vs Skullgore
Mortal Enemies = Dungeon Crawler vs GoblinKnight
O'Hooligan's Pit = Haka Tonga vs O'Hooligan (Bad)
Offensive Airbrush = Buzzsaw (Hulk) vs Exotic Rick (Bigmouth)
Snake, Rattle, & Roll = Reptile Ranger vs Pelvis Pressly
Some Holds Barred = Dude Brohan vs Jupiter
Special Effects = Roboelectro vs The Annihilator
Sports Rivalry = Slammer Johnson vs Tennis Pro
Star War = Ace Arcadium vs Dark Invader
Temple of Boom = Arizona Chance vs Big Thuggee
Tournament Finals = Valedictorian (Good) vs Mr. Tycoon
Who Ya Gonna Call? = BugBuster vs Vladimir the Cruel
Wrestling Mania = Dude Brohan vs Pierre the Enormous
SPONSOR CARDS
Extra cash for your matches. Name = payout.
VTV = $10
Fab = $30
Foton Tag = $40
Jogman = $50
Matador 64 = $60
Radio Hut = $70
VPS = $80
Zetamax = $90
ZWATCH = $100
VENUE CARDS
Each show must be booked in a venue. Most cost an upfront charge to use. Name = cost, capacity, usage.
Banquet Hall = Free, 500, non-p4vs
High School Gym = $100, 2500, non-p4vs
Fairgrounds = free, 2000, All
The Ballroom = $700, 10000, All
Golden Plaza = $1000, 15000, All
Empire Gardens = $1180, 18000, All
Chitown Complex = $1240, 19000, All
Canada Centre = $1300, 20000, All
Silver Stadium = $6000, 93000, All
Olympus Coliseum = $5750, 85000, All
Puro Dome = $3300, 55000, All
MATCH TYPE CARDS
In order to start a match, a Match Type must be selected. With the exception of the basic "Wrestling Match" card, Match Types can boost specific wrestler types to gain an advantage or all wrestler types to improve the match in general with a cash cost. Match Type name = Cost To Play, Bonuses, Wrestler Type.
Bull Rope Match = $50, Skill +1, Push +1, Athlete
Coal Miner's Glove Match = $50, Skill +1, Push +1, Flyer
Dog Collar Match = $50, Skill +1, Push +1, Hulk
Flag Match = $50, Skill +1, Push +1, Patriot
Hair Match = $50, Skill +1, Push +1, Loner
Lumberjack Match = $100, Skill +1, Push +1, All
No-Holds-Barred Match = $50, Skill +1, Push +1, Ghoulie
Steel Cage Match = $50, Skill +1, Push +1, Specimen
Submission Match = $50, Skill +1, Push +1, Rassler
Wrestling Match = Free, None, None
MIC SPOT CARDS
Use to upgrade 'Mic' stat. Best types for ratings for each mic spot is showman & bigmouth. Mic Spot name = cost to play, min wrestler, max wrestler, wrestler type (Active Years)
1 on 1 w/ Honest Al = Free, 1, 1, Showman & Bigmouth (1980 - 1999)
1 on 1 w/ Rex Spectrum = $50, 1, 1, Showman & Bigmouth (1980 - 1999)
1 on 2 w/ Honest Al = $100, 2, 2, Showman & Bigmouth (1980 - 1999)
1 on 2 w/ Rex Spectrum = $100, 2, 2, Showman & Bigmouth (1980 - 1999)
4-Man Boast = $150, 4, 4, Showman & Bigmouth (1980 - 1999)
5-Man Bravado = $150, 5, 5, Showman & Bigmouth (1980 - 1999)
Tag Team Swagger = $100, 2, 2, Showman & Bigmouth (1980 - 1999)
Trio Trash Talk = $150, 3, 3, Showman & Bigmouth (1980 - 1999)
Wrestler Brag = Free, 1, 1, Showman & Bigmouth (1980 - 1999)
Wrestler Challenge = $100, 2, 2, Showman & Bigmouth (1980 - 1999)
SKIT CARDS
Adds to 'Pop' stat. Each has a specific style to create a higher rated segment. Skit name = min wrestler, max wrestler, wrestler type.
Arm Wrestling = $100, 2, 2, Rassler (1980 - 1999)
Creepy Vignette = $150, 1, 3, Ghoulie (1980 - 1999)
Dramatic Promo = Free, 1, 1, Loner (1980 - 1999)
Hometown Pride = $150, 1, 3, Patriot (1980 - 1999)
Into the Crowd = $100, 1, 2, Flyer (1980 - 1999)
Late Night Talk Show = $100, 1, 2, Bigmouth (1980 - 1999)
Music Video = $200, 1, 5, Showman (1980 - 1999)
Posedown = $150, 2, 4, Specimen (1980 - 1999)
Pumping Iron = $50, 1, 2, Hulk (1980 - 1999)
Training Montage = Free, 1, 1, Athlete (1980 - 1999)
MANAGERS, VALETS AND PUSH CARDS
Used to push a wrestler or team during a match to give a better chance to win or give higher rating in a skit or mic spot. Almost always needed to dethrone a champion by offestting the inherited push bonus champions receive. Manager or push name = fans, bonuses
Big Boss Jr. = Bad, +1 skill +1 mic +1 pop +3 push
Gothica = Bad, +1 skill +1 mic +2 pop +3 push
The Gargoyle = Bad, +2 skill +1 mic +1 pop +3 push
The Thinker = Bad, +1 skill +2 mic +1 pop +3 push
Valley Girl = Bad, +1 skill +1 mic +2 pop +3 push
Crooked Ref = Bad, +5 push
Dirty Tactics = Bad, +2 push
Sneak Attack = Bad, +4 push
Mr. Bonsai = Good, +1 skill +1 mic +1 pop +3 push
Princess Starbright = Good, +1 skill +1 mic +2 pop +3 push
Professor Gigawatt = Good, +1 skill +2 mic +1 pop +3 push
Honorable Fight = Good, +2 push
Hulk Up, Good = +5 push
Roar of the Crowd = Good, +4 push