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Post by MystMotone101 on Sept 24, 2018 18:56:01 GMT -5
This time, I don't have a solid answer for this. In fact, I have legitimate questions. All the evidence I have is what's been addressed as of now to me.
"The higher the Skill, the harder it is to level up the Skill stat." - To that, it makes me wonder, how does a 5 Skill lady wrestler still fail to level up once and some wrestlers be one skill point away from merch only for it to not happen for years on end?
I have several things that I'm hoping either Mr. Fantasy or someone else can explain to me.
1. If a wrestler is put into matches weekly, does it increase or decrease the chance of that wrestler's skill leveling up?
2. Why is it that Pop and Mic give points easily, but Skill does not?
3. Does putting wrestlers in specific match types (like putting a Loner in a Weapons Match) increase the odds of the skill increase?
4. Do injuries cause the likelyhood of a level up to decrease when cleared with money?
5. The big thing is, what is the percent rate of the Skill stat increasing from 1 to 19 if the wrestler is at the prime condition for this to happen?
I have so many questions to how this works, because I've had wrestlers stuck at certain points in the game for so many in game years, that it's starting to be a problem for me to understand. I need answers to this, and I feel like so many others do as well. Please help...
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Post by ringworm on Sept 24, 2018 19:45:32 GMT -5
I have the same issue with the +Skill! advancement especially if their stats are maxed out in all the other categories (Mic and Pop). Skill seems to be the most difficult to gain progress towards since +Mic! and +Pop! can easily be gained for wrestlers by being placed into segments with multiple wrestlers also needing those same rating points.
Aside from spamming the same wrestlers on card after card to hope for maxing out their stats, I don't know what else to do either?
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Post by Thumper Moore III on Sept 24, 2018 19:49:33 GMT -5
I’m very curious about this as well. My anecdotal observations are that it seems like:
1. The higher the skill needed, the harder it is to gain the point. 1a. The first skill point gained happens much easier than the one to reach max.
2. Skill gains happen far less frequently than pop or mic.
3. I have wondered as well about skill gain % increase by match type. It’s been my experience that it does not seem to make a significant difference.
4. I also wonder about different wrestler types going against each other being more compelling in real life and how that translates to skill gain or star rating. Example— Flyer v Specimen works well in real life (think Mysterio v Batista bringing out the best in each other) but Specimen v Hulk makes for an awful match more often than not because it’s all about whether the specimen can lift the hulk (think Hogan v Andre, Hogan v Bundy, Luger v Vader).
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Post by Magnifico jr. on Sept 24, 2018 20:17:39 GMT -5
Skill just works by matches and it's random on the point you could get it easy or you could get it after 80+ matches
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Post by ringworm on Sept 24, 2018 20:24:06 GMT -5
Skill just works by matches and it's random on the point you could get it easy or you could get it after 80+ matches Is this proven or more speculation?
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Post by Magnifico jr. on Sept 24, 2018 20:32:39 GMT -5
Skill just works by matches and it's random on the point you could get it easy or you could get it after 80+ matches Is this proven or more speculation? provenish Because it is random because I have some guys like Samson dr.B troglo el presidente Dirk dungeon JSS(80Ss face) Arizona Chance star boy Pat cabbage lasers and a few others who I got skill up quickly but some I do struggle with like cabb
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Post by ringworm on Sept 24, 2018 20:38:47 GMT -5
Is this proven or more speculation? provenish Because it is random because I have some guys like Samson dr.B troglo el presidente Dirk dungeon JSS(80Ss face) Arizona Chance star boy Pat cabbage lasers and a few others who I got skill up quickly but some I do struggle with like cabb I think this is what we are trying to pin point to find out what actually works and what doesn't. If it is all literally luck, then it wouldn't matter if you assign a manager card (+Skill!) to the wrestler you are trying to increase your chances of acquiring skill for. Same goes with certain card matchups and certain match types. If it is all by chance and luck, then this game has seriously lost alot to behold. If the object of the game is to just spam match over match to hope you get rewarded for it, that's a real shame.
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Post by scorpionking on Sept 24, 2018 20:42:22 GMT -5
Ill chime in hoping for answers as well. Mic spots and skits more often than not guarantee those pts can be built rather quickly. Skill ive found is totally random....but...and this is pure speculation, when i match up lets say a mid vs upper mid or main eventer vs upper mid sometimes if the lesser wrestler actually wins and due to match type ive seen the skill increase. As the others say however its much harder to pinpoint.
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Post by Magnifico jr. on Sept 24, 2018 20:46:29 GMT -5
provenish Because it is random because I have some guys like Samson dr.B troglo el presidente Dirk dungeon JSS(80Ss face) Arizona Chance star boy Pat cabbage lasers and a few others who I got skill up quickly but some I do struggle with like cabb I think this is what we are trying to pin point to find out what actually works and what doesn't. If it is all literally luck, then it wouldn't matter if you assign a manager card (+Skill!) to the wrestler you are trying to increase your chances of acquiring skill for. Same goes with certain card matchups and certain match types. If it is all by chance and luck, then this game has seriously lost alot to behold. If the object of the game is to just spam match over match to hope you get rewarded for it, that's a real shame. again it's just random
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Post by MystMotone101 on Sept 24, 2018 20:47:14 GMT -5
I'm glad to know that I am not the only one that feels this way. If anyone on the 80s Mania team is willing to explain, then it would be most excellent at this rate.
I've figured out almost every pattern for the main game (shop not included), I came up with optimal strategies for newer players, and I have even reported bugs and errors whether game breaking or not.
If this is all based on pure RNG and a lot of things beyond the player's control, that's just downright upsetting.
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Post by Magnifico jr. on Sept 24, 2018 20:59:03 GMT -5
I never get why people post questions like this when they can just message mr.fantasy especially this guy
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Post by ringworm on Sept 24, 2018 21:03:27 GMT -5
I never get why people post questions like this when they can just message mr.fantasy especially this guy Faster response time? Putting the message board to good use or what it's here for? Sense of community involvement to work together to solve a problem? etc.
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Post by Magnifico jr. on Sept 24, 2018 21:10:44 GMT -5
Ringworm I was talking to mystmotone because he is the one making a beginner's guide and by asking mr.fantasy he could add that or make another guide
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Post by MystMotone101 on Sept 24, 2018 21:22:20 GMT -5
Because honestly, I don't think I'd do the topic justice on my own. I was also wondering if others had the answer. If we do get an answer, then maybe I'll put it in the Beginner's Guide when it comes to getting merch cards.
So, nothing really special as to why, but I did want an answer from somebody at least.
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BloodyKeith
Main Eventer
Cup of coffee in the big time, yeah!
Posts: 182
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Post by BloodyKeith on Sept 25, 2018 6:31:54 GMT -5
I’m very curious about this as well. My anecdotal observations are that it seems like: 1. The higher the skill needed, the harder it is to gain the point. 1a. The first skill point gained happens much easier than the one to reach max. 2. Skill gains happen far less frequently than pop or mic. 3. I have wondered as well about skill gain % increase by match type. It’s been my experience that it does not seem to make a significant difference. 4. I also wonder about different wrestler types going against each other being more compelling in real life and how that translates to skill gain or star rating. Example— Flyer v Specimen works well in real life (think Mysterio v Batista bringing out the best in each other) but Specimen v Hulk makes for an awful match more often than not because it’s all about whether the specimen can lift the hulk (think Hogan v Andre, Hogan v Bundy, Luger v Vader). I often find it works when a wrestler with less skill wins against one with more skill, purely anecdotal.
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